Skeleton Dungeon
Submission to the Godot Wild Jam #87.
I used the fusion and lights out wildcards.
Please note the game is very laggy in the Opera GX browser. Works as expected in google chrome.
To pause the game press "P".
The game utilises procedural generations for the map. I ran out of time to refine and fix some small weird issues. As such, somethings may appear where they shouldn’t such as floating torches.
| Status | In development |
| Platforms | HTML5 |
| Author | Im_fox |
| Genre | Action |
| Made with | Godot |

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